Games
+++hole Pong

- Genre: Casual
- Platforms: Android
- Role(s): Creator; Programmer, Designer, Artist
- Engine: Godot 3
- Language(s): GDScript
- Links:
- Notes:
- A global leaderboard is implemented in a beta branch of the game. It will be part of the main game once it has determined that there is no game-breaking bugs present in related code. So far, there is none.
Reconnect

- Genre: Mini-Games
- Platforms: Windows, Linux
- Role(s): Lead Programmer
- Engine: Unity
- Language(s): C#
- Links:
- Notes:
- This was made as part of our requirements for a course; an entry for a trimesteral term long game jam.
- 2D AI Pathfinding was used for the character not in control by the player. The player is able to switch characters at will.
- An array of MonoBehaviors was used for the dialogue system so it would be possible to play a certain event, like other characters popping in, when certain parts of dialogue is displayed.
Less Blorbo, More Human

- Genre: Puzzle
- Platforms: Windows, Linux, Android
- Role(s): Lead Programmer
- Engine: Godot 4
- Language(s): GDScript
- Links:
- Notes:
- It was an entry for the college's AppDev Challenge in 2022 made in Godot 3. It won 1st place despite being made in 48 hours versus a full week that was given.
- Later ported to Godot 4 with significant changes to gameplay, like the clock being on a per-action basis rather than the real-time used in the original game.
- The newer Godot 4 version was featured in Indie Game Stars during PGDX 2024, and was nominated for Excellence in Visual Design and Best Student Game awards for IGG Indie Community Awards 2025.
Si Ching na Takot sa Dilim

- Genre: Adventure, Puzzle, Horror
- Platforms: Windows, Linux
- Role(s): Lead Programmer, 3D Modeler
- Engine: Godot 4
- Language(s): GDScript
- Links:
- Notes:
- Was created as part of a course's final project, which requires us to use some kind of artificial intelligence. Also was made for another course where it wasn't needed; we were only tasked with creating a game document but we desired to create the game itself.
Kaiju Game: Theater March

- Genre: Endless Runner
- Platforms: Windows
- Role(s): Lead Programmer
- Engine: Godot 4
- Language(s): GDScript
- Links:
- Notes:
- Created as part of a course's final project.
- Currently being retooled as an arcade game.
Escape from World Corp.

- Genre: Obstacle Course
- Platforms: Windows, Linux
- Role(s): Lead Programmer
- Engine: Godot 4
- Language(s): GDScript
- Links:
- Notes:
- Created for AppDev Challenge in 2024. It won 2nd place
- This is the first time a grid-based movement system is implemented
Bubble Bopper

- Genre: Clicker
- Platforms: Windows, Linux
- Role(s): Programmer
- Engine: Unity
- Language(s): C#
- Links:
- Notes:
- Created for Global Game Jam 2025 in less than 48 hours
- I was responsible for connecting the features and mechanics that the other programmers made into one another to complete the game.
- After the game jam period, I fixed up some bugs that were present during the game presentation and optimized some of the redundant code.
Misc.
Rippand's Territory

- Type: Personal Website
- Role(s): Coder, Designer
- Language(s): HTML5, CSS, Javascript, Hugo, Markdown, YAML
- Links:
- Notes:
- This is the very website that this portfolio is residing in.
- There's plans of relocating this portfolio somewhere else.